RealWorld Cursor Editor Review
Modify and create static (.cur) and animated cursors (.ani) of any size and color depth. Animations with custom frame sequence are supported. RealWorld Cursor Editor can modify animations using drag and drop or copy and paste frames using clipboard.
Creating cursor from image
This is a standard function of every cursor maker. RealWorld Cursor Editor offers two ways to convert images to static or animated cursors. Prepared image can be converted using a wizard accessible from the main application screen. If an image needs to be modified before conversion, it can be opened in a built-in raster image editor. A "Remove empty borders" operation is extremely useful when preparing images for conversion.
Modifying cursor image and hot spot
Image in a static or animated cursor can be modified using drawing tools (Pencil, Line, Curve, Rounded Rectangle, Ellipse, Flood Fill, Text, and Projected Shadow) or by filters. Every image can be opened in a separate raster editor window. The raster editor can run filters (Sharpen, Soften, Motion Blur, Drop Shadow, Brightness, Contrast, Gamma, Transparency, Rotate, and custom filters) on the entire image or on selected area.
Cursor hot spot can be changed by clicking on a pixel in raster editor. In case of animated cursor, hot spot can be changed on mupltile frames at once by entering new coordinates.
Frames in animated cursors can be moved or copied using mouse or clipboard in an intuitive manner. Appending one animation to another is a matter of few seconds. The animated cursor editor allows running filters on all selected frames at once.
Setting frame duration is as easy as clicking on a frame, typing a number, and pressing Enter. Alternatively, duration of multiple frames can be changed at once using the Frame Duration panel.
Creating cursors from 3D models
The latest version features an optional set of shareware tools for 3D modelling, rendering and conversion to static or animated cursors. Parameterized 3D model can be used to create an animated cursor where each frame is rendered using different parameter values.
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